Disney Villainous (2018)
Designed by: Prospero Hall
Published by: Ravensburger
👭2-6 players ⌛️ 50 min. 🎂 10+
In Villainous, players control one of six different Disney villains. Each character has a unique villain deck, fate deck, player board, and 3D villain mover as well as a unique end-game objective. During a player’s turn, they begin by moving their villain mover to another location on their player board, where they can then take any number of actions displayed at that location, in any order they choose. Actions include playing “fate cards” on an opponent, which covers up action spaces on the location it is placed on, playing your own hand of cards, vanquishing heroes, gaining power tokens, and discarding cards from your hand to make room for new ones. You finish your turn by drawing back up to 4 cards. Card types include allies, items, effects, conditions, and potentially curses for some characters. Playing these cards in the right combination at the right time will help you achieve your unique win condition.
Has anyone played this one? Thoughts?
Check out my next post if you’d like to know what I think about the game!
4 Tags vor
Another #gloomhaven#upgrade by way of @gimmedafish and @thebrokentoken (swipe right through pics)
The broken token tray just makes it considerably easier to organize but check out these sweet monster holders! They fit the map hexes perfectly and holds 2 mini D6’s to keep track of hit points (this makes game play SO much easier) it also has small slots to insert any modifiers. I’m seriously loving our upgrades!
We successfully made it through the first two scenarios so far and I can’t wait to continue.
The next step is painting the miniatures. 🎨 wish me luck 🍀
Still trying to work through Troyes. Im trying to find out what the buzz is about this game before I attempt to teach this to my significant other or submit it to a local math trade. I have had this on my shelf for what seems like an eternity unplayed.
Played the game Star Trek: Conflick in the Neutral Zone on Sunday night with my wife, for the first time. Bought the game primarily for my wife as she really loves Star Trek, and is always on the look out for games based on the franchise.
I was really expecting much when I bought the game, but I have to say it is quite a bit better than I had assumed. It's a nice, light, and quick dexterity game, with some light strategy. Our first game took about an hour to play, and there was some rules checking that took up some of that time.
A few problems. You start as either the Federation or the Klingons, but can utilize bought ships from either side. With that said, it's difficult to figure out what ship pieces are yours and which ones are your opponents. Text and pictures are small, so even though each disc is technically different, it hard to tell any difference unless you're far closer to the board than you should be.
Some ship powers are extremely overpowered. As simple as that.
Rule book is not as clear as I'd like it. Would have been easily learned with a video tutorial, which is how I learn most of my games, but this game doesn't even have a review on YouTube, let alone a tutorial.
With those being said, I actually enjoyed the game, and strongly believe it will be enjoyed even more on subsequent plays. I don't know if it's good enough to recommend a buy, even after multiple plays, though. But, if you love Star Trek and enjoy dexterity games, it wouldn't be a bad choice to pick up, especially if you can find it for a good price. My FLGS currently has it for under $30CAD, which is a great price for what it is.
Will definitely update with more plays.
Day 4/10 Classic Game Challenge. No explanations. Just a sweet game we like! #dominionboardgame ! Thanks to @nick.metzler.games for the nomination. Yo! @cannibalbob7 show us what you got!
15 Stundes vor
Our rematch saw us perform an open draft, where I went for a relatively light and speedy army, and choose the archers right off the bat, followed by the light cavalry, swordsmen, and ensign. My opponent went with a more tanky strategy, fielding the lancer, warrior priests, knights, and pikemen.
Speed was my strategy, so the light cavalry was running around to capture territory while the archers backed them up.
My opponent’s lancers however were his ranged and fast units, and his warrior priests were really good for their utility so I tried to take out the priests first. He slipped up on 2 move on his priests and I capitalized by wiping them out!
That saw a drastic shift in pacing for him, as he now lacked the utility and had to change his strategy by quickly working more on his pikemen and knights.
I however, was determined to continue capturing quickly and gave up the middle of the battlefield to my opponent who held it well. The knights charged towards my archers, forcing them to back off, while my swordsmen and ensign stood their ground to hold the left flank.
On the second last turn, the knights missed an opportunity to slay my light cavalry as they were too focused on killing my archers, and the horsemen quickly slipped into the back lines with a surprising flanking maneuver. Being spread too thin, my opponent could not react in time to counteract the surprise rear assault and lost the war as we captured our 6th location and surrounded his forces!
Again, right after shaking hands over the great match, we could not stop discussing this match as we enthusiastically reviewed our actions and certain mistakes and turning points in the game. It was epic, and we can’t wait to play again!
#warchest @alderaceg#renlimgames#bgg#boardgamegeek#boardgames#analoggames#tabletopgames#game#jeu#jeuxdesociete#brettspiel #brætspil #brädspel #bordspel#juego#juegodemesa#j2s#jocsdetaula#gamestagram#gamenight#instagame#coin#army
✨ZhanGuo |❣️8/10 | 🎲 1 play
Continuing my WYG obsession with a 4p game of ZhanGuo 🇨🇳 Thank you @euroboardgamer for the recommendation, spot on as always 👌🏻 Check out his recent post on ZhanGuo, which says basically everything that I wanted to write 😁
I love the card play in this game! It’s so deceivingly simple (either tuck or play a card), but there are so many tough choices to make based on the colour + value of your cards and your opponent’s. A single card can lead to a long chain of actions, so there’s tons to think about and quite a bit of AP in later rounds.
One thing I didn’t like was that the player before you may unintentionally block you from using your tucked card’s actions. This happened to all of us at some point, and one player rightly pointed out that the luck of the draw makes it impossible to avoid entirely. Fair enough since everyone’s in the same boat, but I didn’t like that we had to reconsider our whole plan just because of bad luck.
It’s otherwise a really fun, thinky point salad that I’d love to own 😄 Please launch your KS so I can get my hands on a copy @whatsyourgameeu 🙏🏻